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{{Infobox character
[[File:Artwork.png|thumb|Omicron proxy artwork ]][[File:O_proxy.png|thumb|The omicron proxy ready to tear Simon apart]][[File:Y3GwRyF.png|thumb|197x197px]]
 
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| image = Robot Girl.png
The '''Omicron Proxy '''is an antagonist featured in ''[[SOMA]]''. As its name suggests, this Proxy is only encountered in [[Omicron|Site Omicron]].
 
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| aliases = Robot Girl, Screamer, Crying Lady
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| gender = Female}}'''Robot Head''', or '''Robot Girl''', is an antagonist [[Simon Jarrett]] encounters at [[Omicron]].
   
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== Description ==
The appearance of this enemy resembles a motionless, crying girl with wires and bars prodded throughout her body. She appears to be proximity-based, and will only begin to chase the player if they walk too close too fast. If the player fails to sneak past, she will emit a loud screeching voice and proceed to seek out the player and, if spotted, begin charging at full speed.
 
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The Robot Girl is a feminine enemy consisting of a woman's corpse fused with implants formed from [[Structure Gel]]. She possesses mechanical eyes, an artificial neck securing the head to the body, a prosthetic left foot, and a pincer replacing the right hand. All of these implants seemingly react to her level of aggression, as they light up when she detects something or becomes aggravated.
   
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The Robot Girl appears to exist in a state of constant distress, crying constantly whilst idle. She is also capable of distorted vocalization, as can be heard when she is alerted.
== Appearance ==
 
The Omicron Proxy takes the form of a woman's corpse fused with implants formed from structure gel, including mechanical eyes and a claw. She appears to be capable of distorted speech when alerted and cries constantly whilst idle.
 
   
== Encounters ==
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==Behavior==
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The Robot Girl remains passive unless provoked. When alerted, various incandescent lights on her body will begin glowing and she will start snapping her pincer open and closed. If not provoked any further, she will settle down after a few seconds, cover her face with her hands again and resume crying.
Having found the last remaining power suit in Omicron, [[Simon Jarrett|Simon]] is required to collect a vat of [[Structure Gel|structure gel]], a [[Cortex Chip|cortex chip]] and a battery pack in order to operate it; an extra battery pack is kept within the upper levels of Omicron, inside the Power Room. Navigating the room, Simon finds two battery pack containers, one of which is empty, while the other contains a single pack but is found next to the Proxy. Depending on the player's method of acquiring the pack, Simon will be able to collect it and leave the room alive, injured or otherwise.
 
   
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The Robot Girl can be alerted by nearby movement from the player and by sound. Light from Simon's flashlight does not appear to alert it, but the sound when turning it on and off will.
After having collected each of the required materials, the Proxy is later encountered briefly in the Medical Ward as Simon makes his way back to the Dive Room. He hurriedly dashes into the room with it in hot pursuit, and frantically calls for [[Catherine Chun|Catherine]] to shut the door behind him. The door is sealed, leaving the Proxy banging on the door from the outside.
 
   
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If the robot girl enters her aggravated state and Simon remains completely still she will return to her weeping/idle state. This means Simon can quite safely inch his way towards and around her with minimal trouble.
== Behaviour ==
 
This particular adversary will remain passive unless provoked and is alerted by nearby movement. When alerted she will glow, growl and snap her claw opened and closed. Provided Simon remains still, she will calm down within a few seconds and once again hold her arms in front of her face. By repeating this process and moving slowly and carefully, it is possible to take the battery pack without provoking her.
 
   
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If she does give chase, she will not be distracted by throwing around props to generate sounds, and will attempt to reach Simon and knock him unconscious before returning to her passive state.
When provoked, the Omicron Proxy will screech and actively seek Simon out, breaking into a sprint when she finds him.
 
   
== Trivia ==
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== Appearances ==
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One or possibly two Robot Girls are encountered in Omicron while Simon is attempting to find the parts to repair [[Raleigh Herber]]'s [[Haimatsu Power Suit]].
* Within the game's files, the Proxy is known as "robot head girl".
 
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One of the parts, an [[Energy Pal S.3]], is found inside the power room. The Robot Girl stands near the end of the room between the battery pack and Simon, forcing him to sneak around her to retrieve the battery pack. It is possible to do this without aggravating the Robot Girl. If the Robot Girl is alerted, she chases Simon but doesn't leave the power room.
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After Simon has collected all three required objects and makes his way back to the diving room, a Robot Girl is standing in the infirmary. She is identical and behaves the same way as the other one, and again it is possible to sneak past her. Even if Simon doesn't provoke her, she nevertheless starts to chase him as soon as he enters the long hallway between the infirmary and the diving room.
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Upon reaching the diving room Simon frantically calls for [[Catherine Chun]] to shut the door behind him. The door is sealed, leaving the Robot Girl banging on the door from the outside.
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== Dialogue ==
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{{scroll
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|content=
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=== [[Omicron]] ===
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* ''Get away from me.''
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* ''Get away from me!''
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[[File:Agentbark robothead stage01 001 robothead 001.ogg]]
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[[File:Agentbark robothead stage01 006 robothead 001.ogg]]
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[[File:Agentbark robothead stage03 003 robothead 002.ogg]]
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[[File:Agentbark robothead stage03 003 robothead 003.ogg]]
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[[File:Agentbark robothead stage03 003 robothead 005.ogg]]
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[[File:Agentbark robothead stage03 003 robothead 006.ogg]]
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[[File:Agentbark robothead stage03 008 robothead 001.ogg]]
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[[File:Agentbark robothead stage03 008 robothead 002.ogg]]
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[[File:Agentbark robothead stage03 008 robothead 003.ogg]]
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[[File:Agentbark robothead stage03 008 robothead 004.ogg]]
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[[File:Agentbark robothead stage03 008 robothead 005.ogg]]
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* ''Go away.''
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* ''Go away!''
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[[File:Agentbark robothead stage01 002 robothead 001.ogg]]
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[[File:Agentbark robothead stage01 007 robothead 001.ogg]]
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[[File:Agentbark robothead stage02 001 robothead 001.ogg]]
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[[File:Agentbark robothead stage02 006 robothead 001.ogg]]
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[[File:Agentbark robothead stage03 001 robothead 003.ogg]]
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[[File:Agentbark robothead stage03 001 robothead 006.ogg]]
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[[File:Agentbark robothead stage03 003 robothead 004.ogg]]
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[[File:Agentbark robothead stage03 006 robothead 001.ogg]]
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[[File:Agentbark robothead stage03 006 robothead 002.ogg]]
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[[File:Agentbark robothead stage03 006 robothead 003.ogg]]
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[[File:Agentbark robothead stage03 007 robothead 004.ogg]]
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* ''Stay away.''
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* ''Stay away!''
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[[File:Agentbark robothead stage01 003 robothead 001.ogg]]
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[[File:Agentbark robothead stage01 008 robothead 001.ogg]]
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[[File:Agentbark robothead stage02 004 robothead 001.ogg]]
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[[File:Agentbark robothead stage02 009 robothead 001.ogg]]
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[[File:Agentbark robothead stage03 004 robothead 003.ogg]]
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[[File:Agentbark robothead stage03 004 robothead 001.ogg]]
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[[File:Agentbark robothead stage03 004 robothead 002.ogg]]
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[[File:Agentbark robothead stage03 009 robothead 001.ogg]]
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[[File:Agentbark robothead stage03 009 robothead 002.ogg]]
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[[File:Agentbark robothead stage03 009 robothead 003.ogg]]
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* ''Don't come any closer.''
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[[File:Agentbark robothead stage01 004 robothead 001.ogg]]
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[[File:Agentbark robothead stage01 009 robothead 001.ogg]]
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* ''Go.''
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* ''Go!''
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[[File:Agentbark robothead stage01 005 robothead 001.ogg]]
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[[File:Agentbark robothead stage01 010 robothead 001.ogg]]
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[[File:Agentbark robothead stage02 005 robothead 001.ogg]]
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[[File:Agentbark robothead stage02 010 robothead 001.ogg]]
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[[File:Agentbark robothead stage03 001 robothead 002.ogg]]
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[[File:Agentbark robothead stage03 001 robothead 004.ogg]]
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[[File:Agentbark robothead stage03 001 robothead 005.ogg]]
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[[File:Agentbark robothead stage03 007 robothead 001.ogg]]
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[[File:Agentbark robothead stage03 007 robothead 002.ogg]]
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[[File:Agentbark robothead stage03 007 robothead 003.ogg]]
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[[File:Agentbark robothead stage03 007 robothead 005.ogg]]
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* ''Leave.''
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[[File:Agentbark robothead stage02 002 robothead 001.ogg]]
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[[File:Agentbark robothead stage02 007 robothead 001.ogg]]
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* ''Leave me alone.''
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* ''Leave me alone!''
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[[File:Agentbark robothead stage02 003 robothead 001.ogg]]
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[[File:Agentbark robothead stage02 008 robothead 001.ogg]]
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[[File:Agentbark robothead stage03 005 robothead 001.ogg]]
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[[File:Agentbark robothead stage03 005 robothead 002.ogg]]
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[[File:Agentbark robothead stage03 010 robothead 001.ogg]]
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[[File:Agentbark robothead stage03 010 robothead 002.ogg]]
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[[File:Agentbark robothead stage03 010 robothead 003.ogg]]
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[[File:Agentbark robothead stage03 010 robothead 004.ogg]]
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}}
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== Behind the Scenes ==
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According to concept art, the Robot Girl was originally supposed to have an organic right eye as opposed to the mechanical one.
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==Gallery==
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=== Concept art ===
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<gallery widths="250">
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Robot Girl Concept.jpg|Concept art.
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</gallery>
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=== In-game ===
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<gallery widths="250">
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Robot Girl Render.png|Model of the Robot Girl.
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</gallery>
 
[[Category:Enemies]]
 
[[Category:Enemies]]
[[Category:Proxy beasts]]
 

Revision as of 03:07, 22 October 2019

Robot Girl
Robot Head
Aliases
Robot Girl, Screamer, Crying Lady

Actor N/A

Robot Head, or Robot Girl, is an antagonist Simon Jarrett encounters at Omicron.

Description

The Robot Girl is a feminine enemy consisting of a woman's corpse fused with implants formed from Structure Gel. She possesses mechanical eyes, an artificial neck securing the head to the body, a prosthetic left foot, and a pincer replacing the right hand. All of these implants seemingly react to her level of aggression, as they light up when she detects something or becomes aggravated.

The Robot Girl appears to exist in a state of constant distress, crying constantly whilst idle. She is also capable of distorted vocalization, as can be heard when she is alerted.

Behavior

The Robot Girl remains passive unless provoked. When alerted, various incandescent lights on her body will begin glowing and she will start snapping her pincer open and closed. If not provoked any further, she will settle down after a few seconds, cover her face with her hands again and resume crying.

The Robot Girl can be alerted by nearby movement from the player and by sound. Light from Simon's flashlight does not appear to alert it, but the sound when turning it on and off will.

If the robot girl enters her aggravated state and Simon remains completely still she will return to her weeping/idle state. This means Simon can quite safely inch his way towards and around her with minimal trouble.

If she does give chase, she will not be distracted by throwing around props to generate sounds, and will attempt to reach Simon and knock him unconscious before returning to her passive state.

Appearances

One or possibly two Robot Girls are encountered in Omicron while Simon is attempting to find the parts to repair Raleigh Herber's Haimatsu Power Suit.

One of the parts, an Energy Pal S.3, is found inside the power room. The Robot Girl stands near the end of the room between the battery pack and Simon, forcing him to sneak around her to retrieve the battery pack. It is possible to do this without aggravating the Robot Girl. If the Robot Girl is alerted, she chases Simon but doesn't leave the power room.

After Simon has collected all three required objects and makes his way back to the diving room, a Robot Girl is standing in the infirmary. She is identical and behaves the same way as the other one, and again it is possible to sneak past her. Even if Simon doesn't provoke her, she nevertheless starts to chase him as soon as he enters the long hallway between the infirmary and the diving room.

Upon reaching the diving room Simon frantically calls for Catherine Chun to shut the door behind him. The door is sealed, leaving the Robot Girl banging on the door from the outside.

Dialogue

Omicron

  • Get away from me.
  • Get away from me!

  • Go away.
  • Go away!

  • Stay away.
  • Stay away!

  • Don't come any closer.

  • Go.
  • Go!

  • Leave.

  • Leave me alone.
  • Leave me alone!


Behind the Scenes

According to concept art, the Robot Girl was originally supposed to have an organic right eye as opposed to the mechanical one.

Gallery

Concept art

In-game