- “My reflection in the black blood of our Warden whispers. I need to save them from this hell. I need to let them sleep. Lock them in their lucid dreams I've seen.”
| Terry Akers|
|Career:|| Delta Chief Factor|
|Actor:|| Brian Protheroe|
Terry Akers is the PATHOS-II Chief Factor stationed at Delta. In SOMA, by the time Simon Jarrett first meets him in the lower levels of Theta, Akers is heavily mutated, uncommunicative, and hostile, forcing Simon to evade him.
In SOMA, Akers is highly disfigured and eyeless. He is unusually humanoid for a WAU creation: he has arms, hand-like appendages, and a recognizable face with exposed eye sockets, though other features such as the nose and mouth have long since shrunken away.
Much of his body is encrusted in bulbous, cancerous growths (similar to a polycystic kidney); where his skin is visible at all, it is discolored and leathery. Growths resembling a third arm and third foot protrude from his abdomen, and a single large gash cleaves through the front of his head and torso, making Akers appear vertically bisected (possibly it is a bisection by Nadine Masters, prior to his revival). His limbs are visibly deformed, and the scans found in the medical room reveal a twisted, misshapen skeletal structure.
Despite his emaciated appearance, Akers is monstrously athletic and powerful, able to smash through heavy doors and to easily outrun and overpower Simon.
Akers is blind but has excellent hearing, much like the Proxies found elsewhere in Theta. He moves to investigate disturbances throughout the labs; Simon Jarrett can stay crouched in order to avoid alerting him, or throw objects to create distractions. If Simon runs, it will cause Akers to appear near him and start a chase. While Akers cannot see the light from Simon's flashlight, he can hear the sound of it turning on or off. He will also detect Simon automatically, no matter the circumstances, if he gets too close.
Akers gurgles and gags hoarsely as he trudges through the halls of Theta, and his footfalls are heavy and loud; these sounds can forewarn of the creature's presence. When searching or patrolling he moves slowly, arms close to his torso, but once he detects Simon he gives chase, shrieking and howling and flailing his arms. In this state Akers runs at least as fast as Simon can, and trying to outrun him is futile without a generous head start. If he catches Simon he knocks him unconscious and injures (or kills) him, then resumes patrolling.
Akers usually opens closed doors by activating the adjacent panel, much as Simon or a human would do, but if agitated or trapped he can bash through even the heaviest doors to reach a target. He compromises one of Theta's bulkheads in this manner in order to reach Simon in the station's maintenance levels.
After Theta's power is shut down, Akers often starts patrolling the rooms near John Strohmeier's office, where the light is still on. Simon can then trap Akers by using the office's computer to lock doors, though he will eventually force his way through and continue his patrol.
Not much is known about Akers' past other than he is an older American man, from the American South specifically as evident by his accent. As the Chief Factor of Delta, he is likely one of the oldest people at PATHOS-II. While Akers is never seen in his human form, both light and dark skin can be seen on his mutated form, which give an idea as to what his skin tone could've been.
He seemed to have a stable working relationship with the Delta crew, with them usually respecting him due to his age and position. He seems to have played a lot of chess while off of work, one of the games provided on the PATHOS-II computer network, with Javid Goya saying he's never going to play chess with Akers ever again due to how skilled he is at it. He continued playing chess when the Delta crew were relocated to Theta, likely what he did most of the time during his isolation at Delta, with one of the terminals revealing he had won 1,000 games against the computer opponent before leaving for Theta.
Isolated at Delta
On August 14, 2103, fearing the growing threat of the WAU and the site's general state of deterioration, the rest of the site's crew relocated to Theta. Akers willingly stayed behind.
Sometime during the period of isolation that followed he began ingesting large amounts of structure gel, undergoing a brief period of reconstruction and plummeting into insanity. In one intense psychotic episode, Akers heard a voice telling him that he did not need his eyes to see; this voice, coupled with gel-induced light sensitivity, convinced him to remove his own eyes.
Returning to Theta
On January 15, 2104, he called Theta claiming that he wanted to relocate as his crew did months prior. Theta dispatch technician Peter Strasky, pleasantly surprised at this request, informed Akers of a team of divers (Maggie Komorebi and Shawn Evans among others) who were in the area, and directed the team to the site to retrieve him. Akers ambushed them upon arrival, overpowering the entire party and cutting off their communications before they could warn Theta. He injected the fatally-wounded divers with structure gel and escaped using the Zeppelin they'd arrived in.
Theta's crew later spotted the Zeppelin near their complex. Finding Akers disfigured and comatose within the vessel, they unwittingly brought him to the site's medical ward. The on-site doctor (Nadine Masters) took several scans and performed an examination, and started writing a report on her office terminal declaring that, due to the heavy mutation and gel infestation ravaging his body, he was unlikely to ever awaken. Akers rose from the examination table and bashed in her skull before she finished; Simon later finds her body slumped in her chair, kept artificially alive by structure gel.
The details of the ensuing battle between Akers and the remaining humans on Theta are unclear, but it appears to have been fairly one-sided. Several Proxies teamed up with Akers, created either by the WAU or by Akers himself (or both). Eventually, Brandon Wan deliberately trapped himself in the laboratory level with Akers by sabotaging the elevator, allowing the other survivors to escape to the basement.
After losing the DUNBAT vessel to the WAU at Theta, Simon decides to head to Omicron and search it for an alternate method of transportation to the Abyss. He first needs to use the elevator near the laboratories to escape the complex, but Akers is roaming through the area, and when Simon does reach the elevator he finds its connector chip missing. With Akers stalking him through the halls, he manages to find the chip on Brandon Wan's corpse in one of the nearby rooms and format it, returning to the elevator and repairing it. Akers rushes to investigate as the elevator activates, but Simon narrowly escapes as the doors close.
Akers later catches Simon off guard in Theta's maintenance level, capturing him and temporarily knocking him unconscious, wrapping his body in structure gel and wandering away. (Several animated people in Theta appear to have received similar treatment, all moaning and unconscious.) Simon later awakens and breaks free without much difficulty.
Akers makes one final appearance following Simon's escape through Theta maintenance. After activating the drainage system, Simon backtracks to find that Akers has followed him, but both are swept away by a flood of seawater. While Akers is not seen again after this, Akers was killed when the tunnel was flushed, as revealed by map information where Simon was going to see his corpse after waking up outside of Omicron.
Behind the Scenes
In the game's files, Akers is listed as one of two "fleshers" or "coral puppets", the other being the generic model used for the Theta Proxies. Whether or not Akers is properly classified as a Proxy himself is still under debate.
The language files for SOMA reveal that Akers was originally meant to speak in his mutated form, with his voice being no different than what's heard on the comms at Delta. In addition to this, there are unused audio files of Akers' death, indicating that he died horrifically.